Wizards Of The Coast’s New DUNGEONS AND DRAGONS gaming system has many changes and new features, and Abstruse takes a look at all of it.
Hello gamers! Abstruse here to talk about the NEW EDITION OF DUNGEONS & DRAGONS!! It’s finally here! At least the BASIC DUNGEONS & DRAGONS rules are mostly online. I’m going to break down what to expect from this edition of D&D and give you my opinion on the core rules you can get for free right now!
BASIC DUNGEONS & DRAGONS is here! This document contains rules for the character classes Fighter, Wizard, Rogue, and Cleric and races Human, Elf, Dwarf, and Halfling, through 1st through 20th level. It has the complete equipment list, rules for character generation, and more. Specifically, rules for exploration, social interactions, performing actions, spellcasting, and pretty much everything you need to run the game.
If you can get yourself out of the mindset of the last 15 or so years, what Wizards of the Coast have published and given away for free are the core rules to the game. Think back to 1974, the game’s origins in the original white box. Your character choices were Fighting Man, Thief, Wizard, Cleric, Dwarf, Elf, and Halfling (and honestly, Cleric wasn’t added until after the game’s release). You now have more rules at your disposal than the original edition of DUNGEONS & DRAGONS had, given to you for free. After the update next month which will include monsters and I believe magic items, this will be a complete game you can play without paying a dime. This is the core rules for the game. Everything else beyond this are just
Source: Aint It Cool